Robot Ethics
Mark Coeckelbergh
Parasyte 5
Hitoshi Iwaaki
Nihilism
Nolen Gertz
BECK 23
Harold Sakuishi
Nebula Awards Showcase 2016
Mercedes Lackey
Game Engine Architecture, Third Edition
Jason Gregory
The Body Keeps the Score
Bessel van der Kolk, M.D.
How to Make Your Car Last Forever
Thomas Torbjornsen
Meal Prep on a Budget
Matt Kearns
Neuromancer
William Gibson
Mona Lisa Overdrive
Do Androids Dream of Electric Sheep?
Philip K. Dick
Becoming the Hacker
Adrian Pruteanu
The Cathedral & the Bazaar
Eric S. Raymond
Comedy for Animators
Jonathan Lyons
Creative Workshop
David Sherwin
Cultivating Creativity
Iain Robertson
The Design Activist's Handbook
Noah Scalin & Michelle Taute
Graphics Shaders
Mike Bailey & Steve Cunningham
GPGPU Programming for Games and Science
David H. Eberly
Hackers & Painters
Paul Graham
IdeaSelling
Sam Harrison
Introduction to 3D Game Programming with DirectX 12
Frank D. Luna
Just Design
Christopher Simmons
Multithreading for Visual Effects
Martin Watt & Erwin Coumans & George ElKoura & Ronald Henderson & Manuel Kraemer & Jeff Lait & James Reinders
Punk Playthings
Sean Taylor & Chris Lowthorpe
Ray Tracing from the Ground Up
Kevin Suffern
Real-Time Shadows
Elmar Eisemann & Michael Schwarz & Ulf Assarsson & Michael Wimmer
Self-Portrait as Your Traitor
Debbie Millman
3D Math Primer for Graphics and Game Development, 2nd Edition
Fletcher Dunn & Ian Parberry
The Art of Readable Code
Dustin Boswell & Trevor Foucher
Beginning C++ Through Game Programming
Unknown