The Book
Amaranth Borsuk
OpenGL 4 Shading Language Cookbook, Third Edition
David Wolff
Rules of Play
Katie Salen Tekinbas & Eric Zimmerman
Data Structures and Algorithms in C++
L. Wittenberg
Microsoft Office 2013/365 and Beyond
Theodor Richardson & Charles Thies
The Rotisserie Grilling Cookbook
Derrick Riches & Sabrina Baksh
vi and Vim Editors Pocket Reference
Arnold Robbins
Deep Learning Systems: Algorithms, Compilers, and Processors ...
Andres Rodriguez
Information Architecture: For the Web and Beyond
Louis Rosenfeld & Peter Morville & and Jorge Arango
BECK 33
Harold Sakuishi
BECK 9
BECK 8
BECK 4
BECK 30
BECK 6
BECK 32
BECK 5
BECK 27
BECK 31
BECK 29
BECK 3
BECK 25
BECK 26
BECK 24
BECK 23
BECK 22
BECK 21
BECK 20
BECK 2
BECK 34
BECK 18
BECK 19
BECK 16
BECK 15
BECK 7
BECK 17
BECK 28
BECK 13
BECK 14
BECK 12
BECK 11
BECK 10
BECK 1
The Smoke Shop’s Backyard BBQ
Andy Husbands and William Salazar
Vulkan™ Programming Guide
Graham Sellers
Guitar Theory For Dummies
Desi Serna
Guitar Rhythm & Technique For Dummies®
Active Learning
Burr Settles
Homegrown Marijuana
Joshua Sheets
Essentials of Game Theory: A Concise, Multidisciplinary Introduction
Kevin Leyton-Brown and Yoav Shoham
Head First Java
Kathy Sierra & Bert Bates
Born of Struggle, Living in Hope
Nick Soulsby
The Art of Fluid Animation
Jos Stam
Head First Agile
Andrew Stellman & Jennifer Greene
Pro Tools All-in-One For Dummies, 3rd Edition
Strong, Jeff
Home Recording For Musicians For Dummies
Jeff Strong
Hands-On C++ Game Animation Programming
Gabor Szauer
The Power of Empathy
Tennant
3D Printing
Stephanie Torta and Jonathan Torta
AN ARCHITECTURAL APPROACH TO LEVEL DESIGN
CHRISTOPHER W. TOTTEN
Yet Another Gamecube Documentation (but one that's worth printing)
Unknown
Beginning C++ Through Game Programming
Mathematical Applications for Game Development
3D Math Primer for Graphics and Game Development