Programming Quantum Computers
Eric R. Johnston, Nic Harrigan & Mercedes Gimeno-Segovia
Digital Representations of the Real World
Marcus A. Magnor & Oliver Grau & Olga Sorkine-Hornung & Christian Theobalt
Smart Cities
Germaine Halegoua
Post-Truth
Lee McIntyre
AUTOCAD 2020 3D Modeling
Munir M. Hamad
Artificial Intelligence in the 21ST Century
Stephen Lucci & Danny Kopec
AutoCAD 2019 Beginning and Intermediate
BECK 1
Harold Sakuishi
BECK 10
BECK 11
BECK 12
BECK 14
BECK 13
BECK 28
Blackhands Street Weapons 2020
R. Talsorian Games Inc.
BECK 17
BECK 7
BECK 15
BECK 16
BECK 19
BECK 18
BECK 34
BECK 2
BECK 20
BECK 21
BECK 22
BECK 23
BECK 24
BECK 26
BECK 25
BECK 3
BECK 29
BECK 31
BECK 27
BECK 5
BECK 32
BECK 6
BECK 30
BECK 4
BECK 8
BECK 9
BECK 33
Becoming the Hacker
Adrian Pruteanu
Blender for Video Production Quick Start Guide
Allan Brito
Breaking Into Freelance Illustration
Holly DeWolf
Blender 3D By Example, Second Edition
Oscar Baechler and Xury Greer
Breakthrough Thinking
Thomas Vogel
Building Better Brands
Scott Lerman
Buttonless
Ryan Rigney
Buxton Hall Barbecue’s Book of Smoke
Elliott Moss
Caffeine for the Creative Team
Stefan Mumaw & Wendy Lee Oldfield
The Cathedral & the Bazaar
Eric S. Raymond
Chromebook 1 & 2
Chromebook 3 & 4
Classic Game Design
Franz Lanzinger
Cloud Computing Basics
T.B. Rehman
Comedy for Animators
Jonathan Lyons
Container Gardening Complete
Jessica Walliser
Conversational AI
Michael McTear
Covariances in Computer Vision and Machine Learning
Hà Quang Minh & Vittorio Murino
Corporation Reporot 2020
Creating Autonomous Vehicle Systems, Second Edition
Shaoshan Liu & Liyun Li & Jie Tang & Shuang Wu and Jean-Luc Gaudiot
Creative Grab Bag
Ethan Bodnar
The Creative Process Illustrated
W. Glenn Griffin & Deborah Morrison