Artificial Intelligence in the 21ST Century
Stephen Lucci & Danny Kopec
Listen Up, You Primitive Screwheads!!!
Michael Pondsmith & Ross Winn
Space Brothers 26
KOYAMA & CHUYA
Firestorm: Stormpoint
R. Talsorian Games Inc.
Vanished
Ahmed Masoud
The Body Keeps the Score
Bessel van der Kolk, M.D.
Seahorses
Simon Knaphus
I, Robot
Isaac Asimov
Cyberpunk
Victoria Blake
A Concise Introduction to Multiagent Systems and Distributed ...
Nikos Vlassis
Algorithms for Reinforcement Learning
Csaba Szepesvari
The Animator’s Eye; Adding Life to Animation with Timing, Layout, ...
Francis Glebas
The Art of Fluid Animation
Jos Stam
Basics of Game Design
Michael Moore
Blackhands Street Weapons 2020
Buttonless
Ryan Rigney
Chromebook 1 & 2
Chromebook 3 & 4
Comedy for Animators
Jonathan Lyons
Conversational AI
Michael McTear
Covariances in Computer Vision and Machine Learning
Hà Quang Minh & Vittorio Murino
Corporation Reporot 2020
Cyberpunk 2020
Data Management in Machine Learning Systems
Matthias Boehm & Arun Kumar & Jun Yang
Deep Space
Detecting Fake News on Social Media
Kai Shu & Huan Liu
Digital Character Development
Robert O'Neill
Edgerunners Inc.
Essential Principles for Autonomous Robotics
Henry Hexmoor
Digital Representations of the Real World
Marcus A. Magnor & Oliver Grau & Olga Sorkine-Hornung & Christian Theobalt
Essential Skills in Character Rigging
Unknown
Eurosource Plus
Eurotour
Firestorm: Shockwave
Fluid Simulation for Computer Graphics
Robert Bridson
Game Design Theory
Keith Burgun
Forlorn Hope
Game Magic
Jeff Howard
Graphics Shaders
Mike Bailey & Steve Cunningham
GPGPU Programming for Games and Science
David H. Eberly
Graph-Based Semi-Supervised Learning
Amarnag Subramanya & Partha Pratim Talukdar
Home of the Brave
Honoring the Code
Matt Barton
Human Computation
Edith Law & Luis von Ahn
Interaction Design for 3D User Interfaces
Francisco R. Ortega & Fatemeh Abyarjoo & Armando Barreto & Naphtali Rishe & Malek Adjouadi
Introduction to Semi-supervised Learning
Xiaojin Zhu & Andrew B. Goldberg
Introduction to Logic Programming
Michael Genesereth & Vinay K. Chaudhri
Introduction to Intelligent Systems in Traffic and Transportation
Ana L.C. Bazzan & Franziska Klügl
Introduction to Deep Learning for Engineers
Tariq M. Arif
High Score! Expanded
RUSEL DEMARIA
Land of the Free
Learn to Play
Matthew M. White
Learning with Support Vector Machines
Colin Campbell
Live & Direct
Metric Learning
Aurelien Bellet & Amaury Habrard & Marc Sebban
Maximum Metal
Multithreading for Visual Effects
Martin Watt & Erwin Coumans & George ElKoura & Ronald Henderson & Manuel Kraemer & Jeff Lait & James Reinders
Neotribes
Night City
On the Way to Fun
Camber
OpenGL Insights
Patrick Cozzi and Christophe Riccio
Pacific Rim