Shelf: 'Gamedev'

Reverse Design: Diablo II

Patrick Holleman

Storytelling for Interactive Digital Media and Video Games

Unknown

Beginning C++ Through Game Programming

Unknown

Unity 2018 Artificial Intelligence Cookbook, Second Edition

Jorge Palacios

Mathematical Applications for Game Development

Unknown

Unity Artificial Programming , Fourth Edition

Davide Aversa

3D Math Primer for Graphics and Game Development

Unknown

The Uncanny Valley in Games and Animation

Angela Tinwell

Unity 2018 Cookbook

Matt Smith

Unity 2018 Shaders and Effects Cookbook

John P. Doran

Unity Virtual Reality Projects, Second Edition

Jonathan Linowes

Unreal Engine 4 Virtual Reality Projects

Kevin Mack

20 Essential Games to Study

Joshua Bycer

Yet Another Gamecube Documentation (but one that's worth printing)

Unknown

Practical Game AI Programming

Micael DaGraça

On the Way to Fun

Camber

Mastering UI Development with Unity

Ashley Godbold

Learning C# by Developing Games with Unity 2019

Harrison Ferrone

Honoring the Code

Matt Barton

Hands-On C++ Game Animation Programming

Gabor Szauer

Godot Game Engine Projects

Chris Bradfield

Game Development Using Python

James R. Parker, PhD

Game Design Theory

Keith Burgun

Essential Skills in Character Rigging

Unknown

Basics of Game Design

Michael Moore

Multiplayer Game Programming

Josh Glazer & Sanjay Madhav

Game Engine Architecture, Third Edition

Jason Gregory

Learning Vulkan

Unknown

The Essential Guide to Game Audio

Steve Horowitz & Scott Looney

SDL Game Development

Unknown

Play to Learn: Everything You Need to Know About Designing Effective ...

Sharon Boller and Karl Kapp

Agile Game Development: Build, Play, Repeat

Clinton Keith

Vulkan™ Programming Guide

Graham Sellers

Real-Time Collision Detection

Christer Ericson

Designing the User Experience of Game Development Tools

Unknown